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Key Ability: intSpellcaster

Technomancer

HP
5/level
SP
5/level
BAB
3/4
Fort
Poor
Ref
Poor
Will
Poor

Armor Proficiency

Light armor

Weapon Proficiency

Basic melee weapons, small arms

Class Skills

Computers (Int), Engineering (Int), Life Science (Int), Mysticism (Wis), Physical Science (Int), Piloting (Dex), Profession (Cha, Int, or Wis), Sleight of Hand (Dex). Skill Points at each Level: 4 + Int modifier

Skill Ranks/Lvl

4

Description

Technomancer

To the uninitiated, magic and technology are completely unrelated, but you know there are more correlations between the two than most suspect. Magic and technology are just tools, and when combined into one discipline, called technomancy, they can be far more powerful than one or the other on its own. You utilize tech to empower, harness, and manipulate magic, and you wield magic to augment, control, and modify technology. You are an expert at hacking the underlying structure of the universe itself, bending the laws of science and nature to your will. Your technomancy—which is gained from scientific study and experimentation—manipulates the physical world, weaves illusions, allows you to peer through time and space, and if necessary, can blast a foe into atoms.

Class Features

  Spells Per Day
Level Base Attack Bonus
1st +0
2nd +1
3rd +2
4th +3
5th +3
6th +4
7th +5
8th +6
9th +6
10th +7
11th +8
12th +9
13th +9
14th +10
15th +11
16th +12
17th +12
18th +13
19th +14
20th +15

CRB

Technomancer — Starfinder Class | StarCodex