
Bandrid
Ability Adjustments
+2 к ловкости, +2 к выносливости, -2 к INT
Languages
Not standardized in-source; groups typically use local trade tongues.
Home World
Hibb (shepherd moon of Liavara)
Racial Traits
Core Racial Traits
| Trait | Effect |
|---|---|
| Anosmatic | No sense of smell; immune to smell-based sense-dependent effects. |
| Balanced | +2 racial bonus to AC vs trip combat maneuvers; stand from prone as a swift action. |
| Daredevil | +2 racial bonus to Acrobatics checks. |
| Darkvision | Darkvision 60 ft. |
| Swift | Land speed 40 ft. |
Anosmatic
You have no sense of smell and are immune to sense-dependent effects that rely on smell.
Balanced
You gain a +2 racial bonus to AC against trip combat maneuvers and can stand up from prone as a swift action.
Daredevil
You gain a +2 racial bonus to Acrobatics checks.
Darkvision
You can see in darkness up to 60 feet.
Swift
Your land speed is 40 feet.
Vital Stats
| Stat | Value |
|---|---|
| Average Height | 3-4 ft. |
| Average Weight | 70-100 lbs. |
| Age of Maturity | 8 years |
| Maximum Age | 70 + 2d20 years |
Alternate Racial Traits (Starfinder #31: Waking the Worldseed)
| Trait | Replaces | Summary |
|---|---|---|
| Hollow Orb | Balanced, Daredevil, Swift | Land speed 50 ft; +2 Athletics to swim; less fine movement control. |
| Hotshot | Balanced | +2 racial bonus to Piloting checks. |
| Magnetic Orb | Balanced, Daredevil, Swift | Climb speed 30 ft on metallic surfaces; move on metal in zero-g; speed reduced to 30 ft. |
Lore
Overview
Bandrids are small aberrant newcomers from Hibb, a shepherd moon of Liavara. They emerged from long stasis only recently, with limited historical memory due to Gap-era data loss.
Species Theme
They are defined by motion, curiosity, and adaptation under uncertainty. Many rush into unknown situations quickly, learn fast, and pivot without hesitation when social environments become hostile.
Adventure Hook
A bandrid character often fits roles that reward mobility and risk: scout, courier, pilot, infiltrator, and problem-solver in unstable environments.
Physical Description
Bandrids have dense orb-like lower bodies used for rolling locomotion and upright torsos with sensory organs set into the trunk rather than a conventional head. Their upper limbs end in broad, flexible hand-like structures.
Typical body patterns include striped coloration along torso and limbs. Their anatomy supports rapid movement but also creates strong discomfort when forced to remain immobile for long periods.
Society
Social Pattern
Bandrid culture is built around movement: architecture, furniture, daily routines, and social expectations all assume near-constant motion.
Community Dynamics
They are generally curious and outward-facing, but social acceptance varies across Pact Worlds communities due to unfamiliar physiology and communication style.
Reproduction and Care
Bandrids reproduce via budding and require intensive early care until offspring develop independent locomotion.
CRB, p. 53